Hey everyone, Today, June 26th, 2026, at 10:00 AM EDT, the final dCity claimdrop closed. After 8 years, after hundreds of thousands of HIVE paid out to players, after the game shut down, the treasury, the cards, the SIM — it has all offici
Hey everyone, Today, June 26th, 2026, at 10:00 AM EDT, the final dCity claimdrop closed. After 8 years, after hundreds of thousands of HIVE paid out to players, after the game shut down, the treasury, the cards, the SIM — it has all offici
Hey everyone, The work to modernize Hive developer tooling is continuing. Pollen gives JavaScript and TypeScript developers a modern path forward. You can read that announcement [here]([link]
Hey everyone, My extremely competent project manager told me to talk about this 😆, and honestly, he was right to call it out. It's been a busy couple of days getting some much-needed structure, formatting, and safety features merged into *
Hey everyone, It has been a busy week of cleanups, refactors, and minor quality-of-life adjustments on HiveTools. If you have used the site recently, you might have noticed things feeling a bit faster,
Hey everyone, I have been spending a lot of time lately looking at modernizing the available developer tools around Hive. Its not really flashy work, at least not the kind of thing that gets a giant launch trailer. But this kind of work
Hey everyone, I'm still working on NectarPay since my last post... The idea is still simple: Hive account creation options should continue to exist on the cutting edge of payment options, some are easier to automate, and some are eas
Hey everyone, I have been working on a new little tool called NectarPay. The idea is simple: Account creation has always been the awkward bootstrap problem. Someone has to claim accounts. Someone has to sponsor them. Someone has to b
Hey everyone, If you thought the market action earlier this month was intense, the last 24 hours just blew it out of the water. Hive ignited once again, but this time the scale of liquidity moving through the network was staggering. Runnin
Lately, I’ve been busy making a bunch of changes to HiveTools and Market-Viewr. This wasn’t just one big feature drop. Instead, it was a laundry list of layout cleanups, UI/UX polish, dark mode fixes, and some under-the-hood struc